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Virginie Juteau
Virginie Juteau
Illustrator at Ubisoft
Montréal, Canada

Summary

I am an illustrator with a B.A in Game Art, a B. Sc in Biological Sciences, and a Certificate in Science of Animation. I like to constantly learn new subjects, software and techniques to improve my artworks. I appreciate contributing to projects and helping solve creative problems to achieve a successful result.

Past clients include Wendigo Workshop, Metawe Inc., Ministry of Distraction, Université de Montréal and 3dtotal Publishing.

Skills

IllustrationDigital PaintingCharacter DesignCreature DesignWorld BuildingConcept ArtScientific IllustrationEnvironment Design

Software proficiency

Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Procreate
Procreate
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Book
      L'île Oubliée
    • Year
      2024
    • Role
      Illustrator
    • Company
      Les Éditions de l'Apothéose
    • Video Game
      Project Kenora
    • Year
      2025
    • Role
      Concept artist
    • Company
      Metawe Inc.
    • Book
      Le Purgatoire
    • Year
      2023
    • Role
      Illustrator
    • Company
      Les Éditions de l’Apothéose
    • Board & Card Games
      Arkelon Chronicles
    • Year
      2023
    • Role
      Illustrator
    • Company
      Wendigo Workshop
    • Board & Card Games
      Key of Ijzeria
    • Year
      2024
    • Role
      Card artist
    • Company
      Ministry of Distraction
    • Book
      The Beasts of Aracoa
    • Year
      2021
    • Role
      Illustrator and concept artist
    • Company
      Dungeon Masters Guild
    • Book
      Les Insectes du Québec et autres arthropodes terrestres
    • Year
      2020
    • Role
      Scientific illustrator
    • Company
      Presses de l'Université de Montréal
    • Book
      Sketching from the imagination: Creatures and Monsters
    • Year
      2019
    • Role
      Contributor
    • Company
      3dtotalPublishing

Experience

  • 2D-3D illustrator at Ubisoft
    Montreal, CA
    October 2024 - Present

    Marketing illustrations for assets and events

  • Character Concept Artist at Metawe Inc.
    Calgary, CA
    June 2023 - October 2024

    Character concept art for Project: Kenora, an upcoming sci-fi RPG indie game in development. I'm responsible of creating sketches, iterations and polished illustrations.

  • Illustrator at Les Éditions de l’Apothéose
    Montréal, CA
    January 2023 - October 2024

    Book cover and interior illustrations for upcoming dark fantasy novels

  • Illustrator at Wendigo Workshop
    Quebec, CA
    November 2022 - February 2023

    Game master screen and rulebook interior illustrations for the science-fiction RPG game Arkelon Chronicles

  • Card artist at Ministry of Distraction
    Ontario, CA
    November 2020 - August 2022

    Card illustrations for the expandable science-fantasy card game Key of Ijzeria

  • Illustrator / Concept Artist at Dungeon Masters Guild
    AU
    May 2020 - July 2020

    I designed and illustrated creatures for The Beasts of Aracoa by Dylan Glen.

  • Contributor at 3dtotal Publishing
    GB
    November 2018 - December 2018

    My creature sketches were featured in 3dtotal's book "Sketching from the Imagination: Creatures and Monsters

  • Scientific illustrator at Les Presses de l’Université de Montréal
    Montréal, CA
    January 2018 - February 2018

    Scientific illustration of the arthropod anatomy for Étienne Normandin's insect identification book "Les Insectes du Québec et autres arthropodes terrestres"